Difference between revisions of "Mechanics"
		
		
		
		
		
		
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*1A20.41 [[Large Vernier Caliper]]  | *1A20.41 [[Large Vernier Caliper]]  | ||
*1A20.60 [[Reaction time with meter stick]]-->  | *1A20.60 [[Reaction time with meter stick]]-->  | ||
| − | ===30. Coordinate Systems===  | + | <!--===30. Coordinate Systems===  | 
| − | + | *1A30.22 [[Euler's Angle]]-->  | |
<!--*1A30.40 [[Globe]]-->  | <!--*1A30.40 [[Globe]]-->  | ||
<!--===40. Vectors===  | <!--===40. Vectors===  | ||
Latest revision as of 12:16, 31 March 2020
1A - Measurements
1C - Motion in one dimension
10. Velocity
- 1C10.25 Air track
 
20. Uniform Acceleration
- 1C20.10 Ball and feather in air/vacuum
 - 1C20.11 Flat metal and paper sheet
 
30. Measuring g
- 1C30.35 Picket fence and photogate
 
1D - Motion in two dimensions
40. Motion of the Center of Mass
- 1D40.00 Tennis racket rotation
 - 1D40.00 Light tube rotation
 
50. Central Forces
- 1D50.20 Whirligig
 - 1D50.20 Lighter mass lifting heavier mass
 - 1D50.40 Bucket with water
 
52. Deformation by Central Forces
- 1D52.10 Flattening earth
 
55. Centrifugal Escape
- 1D55.10 Broken ring
 - 1D55.23 Salad spinner
 
60. Projectile Motion
- 1D60.10 Cart with vertical ball launcher
 - 1D60.20 Falling and shooting ball
 - 1D60.30 Monkey and hunter
 - 1D60.55 Parabolic trajectory on incline
 
1E - Relative Motion
30. Coriolis Effect
1F - Newton's First Law
20. Inertia of Rest
- 1F20.30 Tablecloth and dishes
 - 1F20.34 Cylindrical stack of discs
 
30. Inertia of Motion
- 1F30.00 Rolling basketball
 
1G - Newton's Second Law
20. Accelerated Reference Frames
- 1G20.40 Cup and weights
 
30. Complex Systems
1H - Newton's Third Law
10. Action and Reaction
- 1H10.20 Fan-car
 - 1H10.90 Glider with magnets
 
11. Recoil
- 1H11.30 Rocket on air track
 
1J - Statics and Rigid bodies
10. Finding Center of Gravity
- 1J10.09 Cardboard box
 - 1J10.10 Non-uniform flat object
 
20. Stable, Unstable, and Neutral Equilibrium
- 1J20.20 Center of mass of irregular objects
 - 1J20.30 Balanced hammer and arc
 - 1J20.45 Tightrope walker
 - 1J20.70 Climbing double cone
 
1K - Applications of Newton's Law
10. Dynamic Torque
- 1K10.30 Walking the spool
 
20. Friction
- 1K20.30 Block pull(static and dynamic friction)
 - 1K20.71 Heavy bucket and rope friction
 
1M - Work and Energy
20. Simple Machines
- 1M20.10 Pulleys
 - 1M20.40 Lever level
 
40. Conservation of Energy
- 1M40.10 Bowling ball pendulum
 - 1M40.20 Roller coaster
 - 1M40.50 Large yo-yo
 
1N - Linear Momentum and Collisions
22. Rockets
- 1N22.10 Rocket bike
 - 1N22.25 Balloons
 
30. Collisions on One Dimension
- 1N30.10 Force propagation through collision
 - 1N30.60 Basketball with tennis ball
 
1Q - Rotational Dynamics
10. Moment of Inertia
- 1Q10.30 Inclined plane
 - 1Q10.40 Cylinder race down a ramp
 
20. Rotational Energy
- 1Q20.25 Rotational dynamics pulleys
 - 1Q20.40 Flywheel car
 - 1Q20.50 Hinged stick and ball
 
30. Transfer of Angular Momentum
- 1Q30.10 Rotating platform
 
40. Conservation of Angular Momentum
- 1Q40.30 Bicycle wheel as spinning top
 
50. Gyros
- 1Q50.21 Bicycle wheel as gyroscope
 - 1Q50.30 Spinning gyroscopes and tops
 - 1Q50.40 Briefcase with flywheel inside
 - 1Q50.50 Spinning lariat, rod, and disc
 
1R - Properties of Matter
10. Hooke's Law
- 10R10.10 Hooke's Law